Aligning multiple collision shapes

I have a component that is built with a mesh imported from blender that I want to add some collision shapes to. It doesnt have to be so precise, so I want to work with basic shapes. I can’t get the collision shapes to align properly with the components mesh. I am grateful for any help.

Johan

I moved this post to the platform category.

Collision shapes works similar to the shapes that make up the component. With each visual you get an origin that you can set in order to change the position of the shape. Shapes get these automatically, but collision shapes need to have these added.

Do this by right clicking on the collision node in the left hand meny and choose “origin”. Now you are able to set both position and rotation in all dimensions.

Hope that helps

Martin